Quote:
Originally Posted by cbkbud
That'd be a silly thing to use serverr for, as it has little use on clientside, and (from what I've heard, but may be false) can slow down the server if you have too many serverr flags (again, may be false).
Better to use a DB NPC.
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DB npc server you have to be serverside to retrieve info.
Why would the amount of server flags slow down a server?
What Stefan suggested is actually easier and more efficient in terms of editing variables(/guilds in this case)..