Quote:
Originally Posted by Stefan
You can use twodimensional arrays like array[1][2], for your purpose it will be better to store them in separate variables, like
serverr.guilds = {"Samurai","Dustari"};
serverr.guild_Samurai = {me, you, etc};
Otherwise the whole array needs to be sent whenever you do a modification to a single guild.
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That'd be a silly thing to use serverr for, as it has little use on clientside, and (from what I've heard, but may be false) can slow down the server if you have too many serverr flags (again, may be false).
Better to use a DB NPC.