
05-02-2008, 02:24 PM
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FAQ
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Join Date: Jul 2003
Location: uk
Posts: 45
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correct me if i am wrong
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please correct me if im wrong but GK has been an active pay server for a while so i dont think making it free will solve the problem, or more RoW's.
RoW's? why do you need rows? to kill all the p.mode people cant kill then :/ or the one or 2 people in b.mode what you probably dont need the row for...
i believe that once you get to a certain level the game loses any challenge left in it, im not strong on it but the only challenge i get it from players, what there arnt many now, or compleating an immense with my poor magic resist but even an immense isnt that hard.
look at other online games and there's always a challenge( an example being fairyland: there are levels of monsters that are stronger and places where they are alot stronger basically meaning what ever level you can go find a challenge and get exp)
a way to get items, as it stands they got a good way to make weapons but they are poor the best weapon you can get for free(not through an event) is the flaming sword and you dont even need to smith it, making smithing useless in turn so the only other decent weapons require you to go repetedly killing monsters weaker then you and normally die in one hit over and over and over... it gets rather boring. or get those damn event coins! used to give the weapon that was relesed now how long do you have to save up these coinse to get anything decent?
If there was a way to make better weapons so people didnt feel they had to collect 50-150 dias for a good one the event equiptment is good they look good but you also have the poor made equiptment through smithing, nothing is in the middle with weapons really exept a flaming sword, so the only way to make these weapons stronger is to find someone thats on who blesses and pey them to make it stronger.
A new area/s with harder monsters not just magic throwing monsters but ones that hit you with a high wc recoloured monsters could even do just named different so that even people that have spent most their time getting the best stuff would struggle on some of the monsters.(not monsters shot right up for the highest level players but getting gradually harder till they are stupidly strong and a challenge to anyone)
maps bug me in maps the rewards should be better it shouldent of been about exp, id prefer to travel somewhere to fight stronger monsters not kill a bunch of weak ones for the chance of getting one brutal and then have a chance that the gae lags and disconnects me, im sure its happend to others too weather its been found or brought when the game disconnects you from a brutals after a kill or 2 its annoying as hell.
expansing on the jobs would probably help as well.
mining could be expanded with more then iron coal gold and rare dias
smithing could be expanded to make better weapons maybe a place where you could find an item through mining or monster ie, glock extoplasm and a smithed weapon = poison, evil dievil heart and smiithed weapon = fire damige
farming and alchemy has been expanded well since ive first played but alchemy items could use better gfx...
fishing could be better being able to catch better fish you can put bait on the fishing line but you dont need to, Draxx made nice gfx that could have been used, never saw anything from them through.
and the jobs need to be a way of making some money too, because smithed wepons dont sell for much they need to be blessed to +4 for a decent money to be made from them, and praying constantly gets boring i normally just stuck a penny in the keyboared and did something else.
also i heared an idea from googi about expanding the pets that would make them more fun rather than them just being anoying.
the game need challenge and improvement not to be free. |
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