Quote:
Originally Posted by zokemon
It's because when you set GuiWindowCtrl.isexternal, it sets the window's position to the mouse position because the GUI is actually at 0,0 of the external window. We need some way to be able to modify the window's position such as maybe externalx, externaly and externalpos (array of the two). resize() could also maybe be modified to change externalx and externaly instead of x and y when isexternal == true.
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Not really. V5 (new version is 5.2 or so) saved playerlist positions and screensize. The screensize is saved but the playerlist becomes small everytime I open it on another server. Stefan just needs to make it load at the last position and set the same width/height.
Quote:
Originally Posted by zokemon
Maybe there should be a alwaysontop variable? And priority is given to which ever alwaysontop variable is higher in the controls array (changed with pushtoback(), etc).
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Good idea.
Quote:
Originally Posted by zokemon
Graal has seemed to have problems with key checks a lot for many many versions. Most notably is the keydown2 sticking which I find most annoying when making a custom movement system. I always get players on my server going "help! I can't stop going up!" and I have to say "press up to unstick it".
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Not really what I ment, when moving (keydown(0 - 3) is pressed) sometimes the movement is breaking and it's acting 'shocky'. This only happens when the client is active for a while.