does triggerserver work in classes?
something really simple like this doesn't even work so I'm assuming it doesn't work in classes :X
PHP Code:
function onActionServerSide()
{
message("hi");
}
//#CLIENTSIDE
function onPlayerChats()
{
if (player.chat == "hi")
{
triggerserver("weapon", this.name, "");
}
}
I always thought it did