Thread: New stuff?
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Old 03-25-2008, 03:46 AM
Minomato Minomato is offline
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I think the way the grenade works needs some tweaking. You see, it doesn't really have a good range, so it makes it only about as useful as a "long ranged melee weapon." If we were able to adjust how far we were able to throw it, like making a gauge or something to show how much power will be put into the throw, that could make it more useful. This could make it useful for throwing it over sandbags, like it's supposed to be used- To get the enemy where you can't with normal gunfire. Or, if the gauge would take too long for players to use in thet middle of battle, they could use 'S' for a long range throw, or 'D' for a shorter ranged throw. Also, the fire-rate should be reduced by a lot, or at least fire slower for long ranged throws. Another solution for making the long ranged grenades more fair is to make them have a tiny delay, allowing aware players to get out of the way. (Sorry, no throwing it back.) The radius is okay, but maybe it should be increased a little bit so people don't have to run -one- tile away and be completely safe, while still shooting at the grenadier. Feel free to addon or suggest about this, and here's a screen shot demonstrating the grenade's short range.

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