Quote:
Originally Posted by Stefan
We have uploaded new versions of gserver and npcserver to the playerworld machines for fixing the problem with a playerworld that was lagging a lot. There are a few modifications to the scripting: it is much faster now and we've improved the compatibility to javascript/actionscript. There are several new keywords which are basicly ignored ("static" and "var"). It was not meant to be used for other servers though, it could be possible to add a check for still allowing them as normal variables.
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You should think about making an option BEFORE you do it, not after.