Quote:
Originally Posted by Toxen
Well Tig, I'm wondering how to take in the text and then use it right after in the same event, like I have an edit able text area and they put a number in there to see how many packages of that item, they'd like so it's not like a set text yet, so how would I do it?
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obj.text
function Obj.onAction() {
player.chat = "I typed in" SPC obj.text;
}