Thread: Mudlib
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Old 03-19-2008, 08:46 PM
[email protected] sid.gottlieb@googlemail.com is offline
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Quote:
Originally Posted by Programmer View Post
The benefits to creating a MUDlib is that you can create several weapons and items without having to create a separate GUI script for each one. These weapons and items are stored in files on the NPC-Server, usually in .arc format, and are parsed by the NPC-Server to turn that archetype into a virtual addable item.

If you are confident in your skill level and are sure you know what you are doing when it comes to File I/O on the NPC-Server, and know how to parse strings from those files, then go for it. Otherwise, study up on those topics and experiment with them. When you feel comfortable, make one.


Good luck!
it depends on how you script the main gui weapon to control your weapons and items. i am wondering if there is a point to making 1 or not
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