Thread: Player Blockage
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Old 03-09-2008, 06:09 AM
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Player Blockage

When you use noPlayerKilling() in order to make players walk-through, it work's exactly like it should. Right?

When you attach a player to an object using attachPlayerToObj(), in combination with having noPlayerKilling() enabled, it -should- make other players that are attached to the object walk-through. But it doesn't. Can this please be implemented?
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