View Single Post
  #54  
Old 03-03-2008, 06:58 PM
Ravenblade1979 Ravenblade1979 is offline
Dark Ravenblade
Ravenblade1979's Avatar
Join Date: Mar 2006
Location: Winnipeg, Manitoba
Posts: 3,151
Ravenblade1979 is an unknown quantity at this point
Send a message via MSN to Ravenblade1979
Quote:
Originally Posted by dNeonb View Post
Well Raven, because I can mostly be found on Debug and not on GK.

Actually nice 8 lines but it won't work that way for GK. The monsters just use the mudattack but if a hit counts or not is not defined in the attacking part of the monster. In the past impossible to change, but now since we had some change and the hitting management was moved a little outside the mudlib it is possible to edit if a hit counts in a centerain level for example.

Although this does not solve some problem with summened monsters being able to kill players BECAUSE if a monster was summoned and then the fluete sound is played the monster turns into an usual monster, acting like every other one. So it might only be possible to avoid players from getting killed by monsters in special levels like trade in general but not in specially by summoned ones.

So in other words you might be able to fix them one way and not in another.

I think people should just stop idling period. Makes stuff easier on them in the short and long term.
__________________
If love can be funny then why can it write bad jokes?
Reply With Quote