Thread: Development
View Single Post
  #6  
Old 02-23-2008, 08:15 PM
Switch Switch is offline
o.o
Switch's Avatar
Join Date: Jan 2007
Location: Philadelphia
Posts: 3,038
Switch has a spectacular aura about
Send a message via MSN to Switch
Quote:
Originally Posted by Stephen View Post
These aren't ideas, it's basically saying "new stuff". You don't say what sort of new monsters you want.

You don't say how you want the economy to be better. These are, if anything, anti-ideas. But I'm not scolding you, I just want you to concentrate your ideas.
Fine.

Make monsters give more EXP so that there's atleast a CHANCE for people to level. I mean, you get to level 12 and you need like 500k EXP? That's just wrong. You have to kill like, what, 25 lords? That's like 4 hours.

Make the economy more balanced. Make everything less rare except THE HOLIDAY ITEMS. Allow people to bless higher at lower levels so they have a chance against monsters like lords. Bring back all the old spells and alchemy etc.

Make more monsters. More places to level. Have a spread out range of places to level depending on level. Like the higher the level, the more EXP (to match with the high EXP-needed stuff) and harder to kill (meaning you need better armor and weapons); the lower the level, the less EXP and less hard to kill. Make a range so it's like "Here you kill if you're level 1-10, there you kill if you're level 11-20" etc.

And yes like Pat said, make better drops.
__________________
Oh squiggly line in my eye fluid. I see you lurking there on the peripheral of my vision.
But when I try to look at you, you scurry away.
Are you shy, squiggly line?
Why only when I ignore you, do you return to the center of my eye?
Oh, squiggly line, it's alright, you are forgiven.
Reply With Quote