View Single Post
  #26  
Old 02-23-2008, 06:18 PM
Crow Crow is offline
ǝɔɐɹq ʎןɹnɔ
Crow's Avatar
Join Date: Dec 2006
Location: Germany
Posts: 5,153
Crow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond reputeCrow has a reputation beyond repute
Quote:
Originally Posted by Stefan View Post
People are requesting a lot of stuff, and we must decide how we do the things with the best strategy. Doing the things we planned, we can do:
- make the tools work on all platforms
- make them customizable and easily updatable
- having them always up-to-date

There is a "downfall": you have to be online to script, you have to be online for modifying the game. But at the end this is an online game, you will need to chat with other people, you will need to watch documentation or code examples, you will need to test and debug the things you have worked on. All that requires online connectibility. So at the end that "downfall" can even be an advantage, because it forces people to speak and work together.

If you want to learn C++ then learn C++, but don't start speaking about the easyness of making platform independent tools or similar.
I'm already into C++, thanks. I know it costs work an time to do such stuff, but I dont know how you can stand this, too. I mean, you are also scripting stuff on Graal, right? Did you ever script with ScriptedRC? Its a pain in the ass, its just not cool :/
Reply With Quote