Quote:
Originally Posted by Ter13
I'm fooling around with some player images, and I'm trying to decide if I should use black outlines, or pillow-shaded borders. I like how crisp the black outlines make the image look, but I don't care for the fact that it makes the skin seem paler than it really is.
I'm a big fan of the second for the fact that it ties the shading together, and seems to bring out the highlights and shadows, but I'm not a big fan of the fact that it makes the guy look a little chubbier than the ones in the black outline.
Preferences?
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Pillow-shaded borders? I doubt you can pillow shade on one pixel width/height. Whats pillow shaded here is the whole rest of your sprite. That, and the anatomy is off. Same with the lighting.
If you would ask in general "black outlines or not", I would say it depends on what you are doing. I would use darker colored outlines for every char sprite, because they have to be readable against the backgrounds in every case.