Quote:
Originally Posted by cbkbud
He means like time left until you go into observer mode.
I suppose you could do something like this for events
PHP Code:
if ( ( player.isTrial && player.timeLeft > 500 ) || ( ! player.isTrial ) )
{
teleportPlayerToEvent();
w00t();
}
else if ( player.isTrial && player.timeLeft <= 500 )
{
player.chat = "Sorry, you don't have enough time! You must have atleast 500 seconds to join. Upgrade to P2P to remove this.";
}
So observers couldn't join events.
Or even if it is in less than 10 seconds, warp them to a safe place until they're back. So they aren't stuck in events or blocking something, etc.
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Quote:
Originally Posted by DustyPorViva
Nope. The original suggestion was to add the minutes until observer on the top of the blue bar(where it says how many hours left). My suggestion was to add a var that scripters can access.
Imagine if you're starting an event that'll last 5 minutes, you can script it so any trial that will disappear within 5 minutes won't be allowed to join to avoid complications.
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Sorry if I'm coming off as rude/mean. <3