Quote:
Originally Posted by Stefan
The observer time is accessble neither by client nor server side, the simpliest thing that could be added is to send a trigger to an npc to do the warping or so. Normally you can also catch the events triggered when the player is switched to observer mode though.
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I would love to have an event thats triggered like 5 seconds before you are switched into observer or something. With the event that triggers when you are switched, I just cant warp people out of events, they would still stand around, and be warped out after they get back.