He means like time left until you go into observer mode.
I suppose you could do something like this for events
PHP Code:
if ( ( player.isTrial && player.timeLeft > 500 ) || ( ! player.isTrial ) )
{
teleportPlayerToEvent();
w00t();
}
else if ( player.isTrial && player.timeLeft <= 500 )
{
player.chat = "Sorry, you don't have enough time! You must have atleast 500 seconds to join. Upgrade to P2P to remove this.";
}
So observers couldn't join events.
Or even if it is in less than 10 seconds, warp them to a safe place until they're back. So they aren't stuck in events or blocking something, etc.