Quote:
Originally Posted by DustyPorViva
I'm a bit curious, if there won't be any NPC battles(I'm assuming here... you weren't exactly clear) it seems like this will heavily rely on playerbase. What happens to those who play at the low-playercount hours?
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There will be NPC battles, I'm sorry for not being clearly, mainly with monsters and whatnot so you could examine their remains for the disease, I don't plan to go into the hosted stage for more then a day until I apply for classic (I'm going to completely have the server finished before I even consider public releases at all), so the playercount should stay relatively high. In the case that it's too low, you'd simply have to try another time. If our playercount is at one point to a low point, we could script a baddy for that, but I expect some success with this idea.
The server isn't in a foreign language, so I don't think it will ever be in that "1-2 players max" lifetime. It'll be a new server and naturally be flocked for quite a while.