Quote:
Originally Posted by DustyPorViva
Well, I think every classic server would benefit from the default baddies being rescripted in GS2... so I thought I would discuss some here.
My main curiosity is whether they should be serverside or clientside. I'll post my opinions about both:
serverside:
- Jumpy movement. Since there is a min 0.1 timeout on serverside, movement wouldn't be as smooth.
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Depending on how you use the move() function, it doesn't have to be jumpy at all.