
01-14-2008, 10:51 PM
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o.o
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Join Date: Jan 2007
Location: Philadelphia
Posts: 3,038
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Yeah
Too bad no one really says, when they go on, "Need help with dev work?"...
Edit:
Here's an...
Improved "Phase" listing. It's pretty simple, not sure why we can't do it in maybe a year for the first town.
Quote:
Phase 1-
This is the beginning, during this phase we hope to get, the
tileset up, player GUI up, the Nats and Gats will be working
together with this one, and a basic weapon system which is
able to hit npc's as well as players oh and the hp system to go
with it. Depending on the staff, we can vote if we need a
movement system or not. But most likely this will be in phase
1. During phase one LATS will be drawing rough sketch's of
the overall playerworld, where to position the hospitals
etc, this will be uploaded in a folder once completed. Not
much for LATS to do without a tileset so that will be the
main priority during this phase. If current LATS have any
other skills, id be a bonus. Stats and exp system as well
as others will be developed during phases 1 and 2.
[More about it at the end of this page]
Phase 2-
Major focus will be on getting the world created during this
phase, and sections will be made for NATS and GATS to start
producing something. These major sections will be player
house, dungeons, shops, hospitals. We will start inside the
levels first, and then create the outside of the Town to
link in to the Levels, this will allow the NATS and GATS
to start working on scripts and graphics. (shops, items,
player houses)
Phase 3-
Implementing the security to all our systems to prevent
hackers, and a upgrade of our systems, like hp, to get
poison effects. Stun, confused etc. Lats and nats will do
their thing still finishing up bits and peices of things
around the place. Getting new gani's making things better,
getting more items drawn up
Phase 4-
Major focus will be polishing up all the server, fixing all
the minor bugs and balancing of monsters and etc, at this
point. Also maybe develop a basic tutorial for all the new
members.. here is a idea of a tutorial... the player starts
in a dream.. it shows basic concepts of the all the system,
and giving practical tasks and guiding the player through
to achieve them. Then the player wakes up in his bedroom,
where he can explore the world for himself.
Phase 5-
Working with the public for more input on balancing of
monsters, stats, items, and finding what players want more
of. While working on a new town with new caps and repeat of
Phase 2 onwards.
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__________________
Oh squiggly line in my eye fluid. I see you lurking there on the peripheral of my vision.
But when I try to look at you, you scurry away.
Are you shy, squiggly line?
Why only when I ignore you, do you return to the center of my eye?
Oh, squiggly line, it's alright, you are forgiven.
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