
01-12-2008, 08:17 PM
|
|
Registered User
|
Join Date: Dec 2007
Posts: 5
|
|
|
function onActiongotsplaced()
{
temp.data = putnpc2(player.x, player.y, "join(\"object\");");
temp.data.chat = "I was just spawned!";
temp.data.setimg("sn_iconblank.gif");
}
//#CLIENTSIDE
function onweaponfired()
{
triggeraction(0, 0, "gotsplaced");
}
Que? |
|
|
|