Quote:
Originally Posted by Stefan
Sounds quite cool. The only question for me is how we handle the respawn (of prisoners). If the player is out once killed then it will fit more as event map, since people don't like to wait 5-10 minutes for the end of the round.
An alternative could be to allow respawn, but only allow melee weapons until you kill a soldier. Once you kill someone you will get the class-items of that player. We could even disable class-terminals and only allow the soldiers to choose their class, and so force the prisoners to use their melee skills. For that case we would need to change the primary/secondary goal though.
Another possibility would be to make it a really simple extension to the iricia final map, giving the losers a way to fight back and make it more challenging for the winners to get some kills.
Update: attachmed some small concept drawing
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Lol that drawing is funny
Name is a kiss ass
Sounds kinda fun, but I don't think there's enough time at the end of the match for anything to be done.