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Old 01-09-2008, 04:17 PM
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You can communicate with server- and client side using the triggerserver/triggerclient functions, e.g. to communicate with a dbnpc you can use triggerserver("npc", npcname, parameters) which will invoke onActionServerSide on the npc, or use triggerserver("weapon", weaponname, parameters) to let the serverside part of the weapon do something.
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