Quote:
Originally Posted by Gothika
kingdom
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Quote:
Originally Posted by Gothika
bored.
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Two words... "kingdom levels"
A leveling system, all based on kingdom experience. A new member is added > More experience, a member leaves or is removed > looses experience.
It should cost experience to pillory people.
It should gain a fraction of a percent of experience when someone in the kingdom kills someone else, or more of the person killed was an enemy kingdom.
There should be a defining way to show which kingdom is
actually the best.