No Actually this is my best script....
if (playerenters) show;
if (playertouchsme) {
toweapons Wood Bomb;
hide;
}
if (weaponfired && playerbombs>0) {
timeout=3;
if (playerdir=0) {
putnpc woodbomb.gif,woodbomb.txt,playerx+0.5,playery-1;
};
if (playerdir=1) {
putnpc woodbomb.gif,woodbomb.txt,playerx-1.5,playery+1;
};
if (playerdir=2) {
putnpc woodbomb.gif,woodbomb.txt,playerx+0.5,playery+2.5;
};
if (playerdir=3) {
putnpc woodbomb.gif,woodbomb.txt,playerx+2.5,playery+1;
};
playerbombs--;
}
if (timeout) {
for (i=0; i<playerscount; i++) {
if ((x-players[i].x)<=6 &&
(y-players[i].y)<=6 &&
(x-players[i].x)>=-6 &&
(y-players[i].y)>=-6) {
hitplayer i,1,x,y};
};
}
heres the text file for it....