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Old 01-02-2008, 11:40 PM
Pimmeh Pimmeh is offline
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Its easy.
X and Y are the first 2 dimensions, left/right up/down in the 2D view
Z is the height, the third dimension.
Understandable?
In a normal map, the player can stand on
30, 30, 0.
0 would be the main level of height on the map and 30 and 30 would be the X and Y axis.
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