View Single Post
  #11  
Old 12-24-2007, 12:26 AM
DustyPorViva DustyPorViva is offline
Will work for food. Maybe
DustyPorViva's Avatar
Join Date: Sep 2003
Location: Maryland, USA
Posts: 9,589
DustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond reputeDustyPorViva has a reputation beyond repute
Send a message via AIM to DustyPorViva Send a message via MSN to DustyPorViva
Heh, I forgot how fun it is writing a movement system. This is what I've settled with and I'm pretty happy with it. It's not long, but the detects are a little more complicated than I had expected them to be. Ya, it's GS1, but I'll convert it to GS2 sooner or later, that's pretty easy.
Kick it up to 160/16(or higher, if you dare), the wall detection is flawless, and in my opinion, pretty simple. The higher you set it though, the larger the loop will get, so be careful with that.
Attached Files
File Type: nw walking1.nw (10.5 KB, 149 views)
Reply With Quote