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Old 12-23-2007, 06:10 AM
cbk1994 cbk1994 is offline
the fake one
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Quote:
Originally Posted by coreys View Post
I have it.
It's extremely complicated, and it uses angles, rather than directions. It really just depends on your usage. For something like this I'd use something like what I posted. For angular movement, definately Zero's function.
Post it in code gallery please
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