Quote:
Originally Posted by Googi
If you release rare drops onto the server and have them be used to craft items, those rare drops will be bought and sold on the market and therefore acquire a market value. The price ceiling will be the combined market value of all the inputs. Every item is actually indirectly craftable with diamonds because diamonds can be used to buy the inputs regardless of what they are. Even if you go "make it so that they can't be traded" the ceiling is just set at what the market value of the inputs would be if it were possible to trade them.
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the difference is your idea only gives them the ability to craft the items. My idea gives people the oportunity to kill new monsters, trade the item back and forth, and also craft it. It makes the game more fun.