View Single Post
  #59  
Old 10-26-2007, 02:45 AM
Googi Googi is offline
A Serious Epidemic
Googi's Avatar
Join Date: Oct 2001
Location: Canada
Posts: 18,866
Googi has much to be proud ofGoogi has much to be proud ofGoogi has much to be proud ofGoogi has much to be proud ofGoogi has much to be proud ofGoogi has much to be proud of
Send a message via AIM to Googi
Quote:
Originally Posted by MajinDragon View Post
Most items of high value are set at a high price because of it's rarity, so if you created a way for players to just simply gather the diamonds to craft one anytime they pleased, the value of that item would decrease, and i doubt staff would be willing to update the values daily.
The craft price would set a maximum that the market price of the item wouldn't be able to rise above (at least not when being bought with pure diamonds). It is true that the market price would be able to fall lower than the ceiling, but it takes a considerable supply glut to make prices fall on 2K2 (Gold Key prices never fall even though supply pretty much always exceeds demand). There is a bit of a drawback in that it will never be able to rise above the ceiling though. Since a player has no reason to work to get an item that's truly unobtainable, the downsides of having a price ceiling might be the price the server has to pay to guarantee obtainability, but we can minimize the downsides by trying to ensure that the price ceiling is set at a level that the market price is unlikely to rise above.

I'm not sure that creating price ceilings through making items craftable (by the way, any time you make an item craftable you're setting a price ceiling at the combined value of all inputs required to craft the item (which may or may not be variable), so don't think your suggestion doesn't create price ceilings) is a good idea or not, but if you're going to do it, the way I've outlined is the best way of going about it.

Quote:
Originally Posted by MajinDragon View Post
Also, lets try to keep things realistic? Barely any items are made of diamonds...
No items are made of event coins, but you craft them by "paying" an NPC your coins to make the item for you. The same can be done with diamonds.

Quote:
Originally Posted by Ravenblade1979 View Post
Ok so i am seeing a lot of the oldbies disagree wit this (big suprise there *sarcasm inserted here*)
For all your insinuations that we're doing this solely to protect the value of our own items, you don't seem to be coming up with many arguments to prove that what I'm saying is somehow incorrect.
__________________
Reply With Quote