Quote:
Originally Posted by xXziroXx
True.
Meaning, you could do something like:
PHP Code:
//#CLIENTSIDE
function onCreated() setTimer(.05);
function onTimeOut()
{
if (player.ispaued) {
// What would happen if the player paused? Hmmm...
}
setTimer(.05);
}
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At the end of your script...why set the timer again? thats in fact if you did set the timer again.