Quote:
Originally Posted by Kyranki
I believe ispaused is a variable of the player object.
|
True.
Meaning, you could do something like:
PHP Code:
//#CLIENTSIDE
function onCreated() setTimer(.05);
function onTimeOut()
{
if (player.ispaued) {
// What would happen if the player paused? Hmmm...
}
setTimer(.05);
}