
10-11-2007, 03:04 PM
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That one guy...
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Join Date: Mar 2001
Location: Sonoma County, California
Posts: 2,925
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Quote:
Originally Posted by DustyPorViva
Well I don't think you have to tell Stefan that :P
Though, actually, I believe gravity is a modifier. Which means 1=normal x 1, 0=normal x 0, and 1.5=normal x 1.5, and so on. So 0 would mean no gravity, 1 would mean default, and 2 would mean gravity is twice as strong. Not sure about this though.
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This is correct but gravity is also global meaning it effects all projectiles. |
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