Quote:
Originally Posted by Inverness
Well, its possible that some feature/quest/event in the playerworld needs some type of light or particle effect working for it to be displayed correctly, to get the full effect of it, like if having lights or particles disabled gave you some unfair advantage or disadvantage. Though at the moment nothing comes to mind so I can't really be clear on that.
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Yeah, but that could be solved with an extra parameter and wouldn't require every server to go and modify any scripts that use lights/particles to make it so that they can be disabled.