Thread: GUI Issue
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Old 09-26-2007, 08:19 PM
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Quote:
Originally Posted by Googi View Post
Use attr[] or (depreciated?) save[], use a clientr.var instead...
clientr would be worthless since the text is intended to be readable by many people in a GUI, and is being passed to a class.

Server is impractible because there is a potential for over 9000 () NPCs to join the class and use it.




Alright, further research has shown that a Class NPC cannot do what I am looking for it to do (triggerclient doesn't work for non weapon/GUI scripts).


So I guess my next question would be, can I triggeraction to the client if I use an on function?

Ok, verified I can't.

am I to assume I am out of luck and it is impossible to pass information the clientside of a Class NPC?
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