Got some fixes done which I forgot to add here; now I don't remember what they all were, so I'll just start again with the latest ones.
Fixes:- Fixed a long standing problem with hit detection that would cause swords to sometimes miss completely or hit in a different place to where you swung. This should improve sparring and PK dramatically. This was due to the order in which data is sent to the server; causing the players direction to sometimes be misread (serverside).
- Fixed a similar problem which could caused the hitbox to be slightly offset from the players position. As above, this should dramatically improve the hit detection.