Quote:
Originally Posted by Chompy
PHP Code:
temp.cx = player.x + 1.46875;
temp.cy = player.y + 1.96875;
uhm?
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This is true but often you are off-setting it the the pixel down right of your "center" so most just settle with 1.5,2. Unless you are doing like a movement system or something that is checking onwall checks or so, 1.5,2 will work much better for you.