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Originally Posted by Stefan
The observer mode has been changed so that scripts get onPlayerLogin / onPlayerLogout / onActionPlayerOnline events when the the player is switched to / from observer mode. That should fix the problem with the treasure map.
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Quote:
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Originally Posted by Stefan
Players disappear for scripting when they are in observer mode. May be I can add an event when the player switches from observer mode to normal mode again (onSwitchObserverToPlayer) and add a time variable when the player switched to normal mode (player.lastobservermodetime)
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Looks like things are already in the works.