
08-31-2007, 12:43 PM
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¯\(º_o)/¯
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Join Date: Sep 2006
Location: Norway
Posts: 2,815
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Quote:
Originally Posted by DustyPorViva
Oh ya, here's a suggestion:
Throwing a million push/pull blocks in room is not fun. I'd say if you ever want push/pull blocks to be challenging without putting a million in a room(and the only thing that challenges is your patience), is to adopt the push/pull blocks from Zelda, and only allow one push/pull. I know it's not exactly "Graal Classic" but I think it'd be one of those changes that are actually for the better. Zelda's block puzzles could sometimes stomp for a good few minutes, and only consisted of a few strategically placed blocks.
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I so agree.. |
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