Quote:
Originally Posted by Twinny
I set up nodes all over my gmaps while using dynamic a* to navigate between nodes. I figured that using a* for a whole gmap would quickly set fire to the NPC-Server  .
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Perhaps a system could be created to transfer complex calculations to a single client that has the NPC loaded and the calculating client would shift between the various clients that have it loaded, and fall back on the NPC-Server if none have it loaded.
Just a thought.