Quote:
Originally Posted by cyan3
What's wrong with it?
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Quote:
Originally Posted by Sam
All those maps takes a little bit fun off of the game. If the developer/creater of a game want it's players to know the findings of quests etc. they would put guideposts all around.
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Answered.
Quote:
Originally Posted by Gothika
Yeah, the best way to learn is to get lost and learn from your mistakes. You run a random direction and you don't know where your going to end up, really exciting.
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Oh how i loved the hours exploring as a newb

I learned all the dungeons by maself
Quote:
Originally Posted by Sam
Sorry but I don't see explicit and detailed directions. Whatever, people had fun in posting solutions of quests, that's maybe a reason why it's not interesting for dev's to add new quests.
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... You don't make much needed quest updates because people will one day complete the quests and help others complete them?...
Quote:
Originally Posted by Googi
Should have let the trials use boats or prevented them from unsticking through the dungeon then?
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Best idea in this thread, i mean it.