Thread: alllplayers
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Old 08-25-2007, 09:28 AM
Inverness Inverness is offline
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Quote:
Originally Posted by xXziroXx View Post
Next time you try smartmouthing me, get your facts straight.
Quote:
Originally Posted by Inverness
#1. Last time I checked, requesttext() and sendtext() were clientside only.
#2. I believe using that triggers a separate function for the information you're receiving, which is not ideal.
#3. I thought requesttext() and sendtext() were disabled for all but the login server.
I wasn't trying to "smartmouth" you, rather stating my reasons for not wanting to use that method because my knowledge of requesttext() and sendtext() is limited.

Stop being a jackass. You were asking for a response to your statement so I decided to point out why I wouldn't do it that way.

Negative Reputation for that one.

Anyhow, if Stefan wants to add another variable (allrealplayers?) then that would be nice, but I don't think its necessary as I don't really mind adding a line for filtering it. The only difference it would make is that the new variable would filter allplayers on each player login/logout rather than each time you execute the script, and save you a line of typing
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Last edited by Inverness; 08-25-2007 at 09:39 AM..
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