
08-19-2007, 08:03 PM
|
|
¯\(º_o)/¯
|
 |
Join Date: Sep 2006
Location: Norway
Posts: 2,815
|
|
|
Hmm..
When you finish the gani, save it.
Then open it up with notepad then go down under all the sprite #'s
DEFAULTATTR # <imagename used in gani>
for example if you used graal_sword7.png in your gani and wants to use attr2:
DEFAULTATTR 2 graal_sword7.png
Now save the file with notepad ;o
Now ingame you can do player.attr[2] = "graal_sword1.png";
and it will display sword1 instead of 7 ;o |
|
|
|