Quote:
Originally Posted by MajinDragon
Zodiac's got nothing on GK... You can get to max level in a week on zod, and thats besides the point, the two servers are completely different in many aspects.
The fact that levelling is hard is what makes GK great imo, no newbish 1week grinding to get to max level... the food system is ok, and if you lose too much food, you can always pray to bile which makes you need such little food, or you can get sus + items
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There's a difference between making leveling hard, and making leveling a complete chore.
On the left of the diagram below is a typical experience curve, gradually rising as levels do.
On the right is a rough sketch of GK's experience curve, shooting up quickly (since the first few levels double needed XP to a certain point), and staying ridiculously high until the end.
When it takes 2 million XP to raise a level, and enemy kills grant 15,000 at best (Based on base lv 42, phys lv 19) , there is no need to be raising the level cap.
FIX THE EXPERIENCE CURVE FIRST