Quote:
Originally Posted by Cherrykao
can you post a simple example for me to work on?
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Just assign attr[] variables on the server. In the brackets, you put a number. attr[1] is automatically pre-defined for the player's hat, so you won't be able to use that. I believe attr[]'s go up to 30 or so. You can just do something like
PHP Code:
attr[10] = "Test";
on the serverside, and you'll be able to read attr[10] on the clientside.