Quote:
Originally Posted by Kristi
As twinny said, since it is compiled into bytecode, there is no inefficiency in terms of runtime, so the only thing you can be complaining about is perhaps, at most, saving typing.
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That falls under convenience, which falls under my two categories of efficiency:
Adequacy and convenience.
I'm not talking about runtime here, for it shouldn't affect runtime.
But, like everything else, it all depends on the situation. If for some bizarre reason you have a DB NPC with an extremely long name, then it would be beneficial to assign a shorter variable to be read as that database.