Quote:
Originally Posted by SayianOozaru
Ya, I had to make the perspective match his head. Didn't want a sideways head, sitting inside a 3/4ths ship...it didn't look right when I tried that. lol. (the head should be the only part sticking out of the ship)
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Uhh... Dusty is right about the perspective. What do you think is going to matter more? That the ship's perspective matches the 32x20px head graphic? or the gigantic buildings and everything else on the map?
It may be also worthwhile to mention that for an object that large you will need at
least 8 directions of sprites to make it turn smoothly. Possibly 16 for that size.