Quote:
Originally Posted by cbkbud
Yah, that's what we did last time, only we used player.chat so we wouldn't have to make a brand new chat system. Problem with this is we run into chat going off the screen, chat not splitting onto two lines, etc.
|
Player.chat is perfectly acceptable and should be used with chat display systems and such. If you are experiencing the whole going off the screen thing just use:
wraptext(int, str, str) - returns object
wraptext2(int, float, str, str) - returns object