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I tried loadlines() on an image serverside, it returned 0 when sent back in a sendrpgmessage.
I also tried loadstring(), yielding the same result.
I'm not quite sure what to do now. Could I get the byte size of the file through sockets somehow?
EDIT: Not sure the npcserver has r/w access. |
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I hope for nothing. I fear nothing. I am free.
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Last edited by Raeiphon; 06-24-2007 at 12:39 PM..
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