Quote:
Originally Posted by MasterNuke
Yeah. I believe at this point, GK is doomed to crash and burn as a terrible server.
-System is bad. Everything is so imbalanced. A lot of things are buggy. No scripters? It's been like 5 years.
-Content lacking. Where is all this content that we've been waiting forever for? Things are just way overdue.
-Community is just decaying. People have left for other servers/games. The people around that are left are either elitist jerks, people that won't quit because their friend(s) still play(s), people with a crap load of stuff, or newbies who don't know what is going on.
Why am I still here? I have a crap load of items and I'm a jerk. I log on to lame and grief people. I also like to cause a lot of chaos and lag. Why? Because it's the only fun thing to do on this server.
Despite all that, I know how this system works(player-side) and all the content on this server.
With all that and said...
FIX IT ALREADY.
If you can't figure out how to fix it, here's a short summary of an option of what you can do.
-Push to make content for levels up to 50. Dungeons, monsters, items, quests... everything.
-Fix the system. Balance stuff. Make everything somewhat useful.
-Wipe and cap the level at 50. I don't think anyone would have a problem if you did this after the above.
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I like all your ideas, but I think we should go more in detail with EVERYTHING in this thread.
Start a campaign to have everything fixed, and I'll be your first supporter
There's way too many "limited-quantity" items that weren't intended to be limited... mostly alchemy though. I still don't get how someone gets the bright idea of saying "These items create unbalance. So I'll balance it by seizing further creation, thus making the current-existing ones not only powerful, but rare and almost impossible for future people to get. But if you're lucky to have whole set of them now, you'll be godly in the years to come, and can even make a few hundred USD if you hold on to them long enough."